Across chapters

New content considerations

Ideas that touch one or more chapters. Each one also appears on the pages of the chapters it lists.

  • 1. Siebzehn and Crescens Omnigear variants
    Status: openAs written: 53 and 54

    Concepts exist, 3D models and 2D assets likely do not, therefore very unlikely unless someone wants to take it on as their pet project.

  • 2. Kislev disc 2 story expansion
    Status: openAs written: 52 and later

    Kaiser Sigmund and Rico’s story conclusion. Hammer stated that Rico is next in line. Rico pulling rank to activate Yggdrasil IV? Abandoning his claim?

  • 3. Aveh disc 2 story expansion
    Status: openAs written: TBD
    Not placed yet

    Followup after Bart’s declaration of democracy. This can be expressed with a few NPCs remarking the change in leadership or the new purpose of Fatima Castle.

  • 4. Relocating the first-availability points for Lighthouse and Duneman Isle
    Status: openAs written: 52 and later

    Making the content accessible the moment the player gets access to the Yggdrasil for flight.

  • 5. Assisting with humanitarian efforts with minor rewards in the endgame
    Status: openAs written: Between 53 and final

    Good locations would be the Oprhanage, Ethos HQ (repurposed into a care center for those not able to get to Nisan?), Bledavik and Nortune, and Nisan.

  • 6. Content that can employ Regulus in gameplay (circa chapter 57)
    Status: openAs written: 57

    Very narrow opportunity to fit it into gameplay, treat it like Battling in the endgame and how it’s just a neat distraction rather than serious gameplay.

  • 7. More gameplay sections for on-foot combat near the endgame
    Status: openAs written: After 55

    Mahanon reusing areas from Babel Tower’s on-foot sections?

  • 8. Yggdrasil IV gameplay before it is sacrificed in chapter chapter 60
    Status: openAs written: Between 52 and 60

    It would be cool to have more battles using the mech, especially if they’re meant to be challenging instead of guaranteed victories like Fort Hurricane. If so, Fort Hurricane can be rebalanced to actually be a challenge.

  • 9. Implementing Perfect Works towns and restoring areas inaccessible from the overworld in disc 2
    Status: openAs written: TBD
    Not placed yet

    Pris and Noln towns in Ignas as new areas. Bethlehem, Golgoda, and Kadomony in Terrane. Ethos HQ and the Orphanage in Aquvy. Bledavik and Dazil in Ignas. Nortune in Kislev.

  • 10. Ramsus and Margie as playable characters
    Status: openAs written: Between 58 and final

    If the data has survived or enough assets are available. Ramsus would be in the endgame, Margie would be applicable around when Elly permanently leaves the party.

  • 11. Self-regeneration on Seraph angels
    Status: openAs written: 59 and 60

    Canonically, the Seraph angels that come from Merkava possess self-regeneration, it isn’t until the end of chapter 60 where Taura uses what he learned from the Xenogears to arm the party with Disassembler Devices to counteract the nanoassemblers. This can be expressed in gameplay as enemies regenerating health every round (high enough to force players to use strong attacks while not high enough to double or triple the time to kill the enemies).